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- Suite - Paint - Morph - Model -
Blacksmith3D-Suite 3.3
Blacksmith3D
Launches a new update to the Blacksmith3D-Suite product line, and announces the upcoming new version 4.0!
Available for Windows and Mac OS X!
Bring your creativity to life with amazing tools available in the new powerful version of Blacksmith3D! This brilliant new version of the 3D Painting, Morphing and Modeling software was designed to ensure you - The Artist - have the most fun & ease of use while you bring your Extraordinary Ideas to life.

Blacksmith3D will help you accomplish your creative goals through its powerful and flexible tools that will save you time & deliver high quality results. You will be amazed at how quickly and easily you are able to enrich the look of your projects using this software!
With Blacksmith3D you will:
- Integrate directly with 3D Studio Max using Blacksmith3D-Transporter
- paint textures with Alpha Masks (RGBA)
- paint across UV seams as if they didn't exist
- use the Clone Tool for easy texturing
- auto UV map virtually any object with a click of a single button
- use the smudge & blur tools to paint across seams
- use the Soft Selection Tool to paint, morph & smooth your polygonal model
- & much more!
Blacksmith3D-Suite
is an all in one powerful solution which includes our entire product family (Paint, Morph and Modeler) in a single program. The fusion of 2D and 3D capabilities provide empowering tools that offer users intuitive and visual control over the digital images they create.
This package was designed to streamline your workflow, ensure smooth integration between your favorite paint & 3D tools, and deliver results you never thought were possible!
This package is Ideal for:
- Film, video, and multimedia professionals
- Graphic Designers using 3D
- Video Game Designers
- Manufacturing professionals
- Medical imaging professionals
- Architects and Interior Designers
- Hobbyists who just want to create great 3D art!
It is the ultimate package for all your 3D texturing & Morphing needs!
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Blacksmith3D is compatible with

Blacksmith3D-Transporter connects Blacksmith3D to 3D Studio Max directly. Others apps use OBJ import/export for
objects, and common image formats (TIF, JPG, PNG, etc) for texture maps.
Blacksmith3D-Paint
3D Paint
You will be amazed to discover that with Blacksmith3D you can now paint across UV seams as if they didn't exist! The 3D paint feature is extremely powerful, and allows you to paint textures directly onto 3D objects instead of going back and forth between your 2D paint and 3D modeling applications.
More info...
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Using the clone brush from reference images to the model
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Man morphing into an eagle. This is a pure morph (no added geometry)
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Blacksmith3D-Morph
Blacksmith3D-Morph functionality utilizes Soft Selections allowing you to deform objects in a very intuitive way. Using the analogy of a blacksmith, Blacksmith3D-Morph allows you to "heat up" and "deform" objects in a very intuitive way. The hotter portions of the object deform the most and the cooler parts deform the least. In this way, you can easily create smooth and continuous morphs, with little effort.
More info...
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Blacksmith3D-Modeler
New to the Blacksmith3D tool set is Blacksmith3D-Modeler. The
modeler has been designed for adding detail to existing 3D objects
with ease. The unique thing about Blacksmith3D-Modeler is that
each modeling operation preserves the existing morph targets.
So if you have a character with 100's of facial morphs, and you
want to make some geometric changes to the mesh, then the morph targets
will be adjusted automatically!
Not sold separately. Only available with Blacksmith3D-Suite 3.2
More info...
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This dragon model was created in Blacksmith3D-Modeler starting off with a six sided cube.
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Software Compatibility
Blacksmith3D is compatible with Max, Maya, Lightwave, Cinema 4D, Softimage, Photoshop, Poser; or any applications that can import and export .obj files and use standard texture maps (jpg, png, etc.).
Minimum recommended operating systems are;
- Windows XP (Yes, the software is Vista compatible)
- Mac OS 10.3 or greater.
- (May run on earlier operating systems as well. Test out the demo to be sure)
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Hardware Compatibility
Here we provide a general guideline for the minimum hardware requirements. The true requirements will depend upon
the nature of your projects (low vs. high resolution models and maps) and your personal expectations as far as performance is concerned.
For additional information about OpenGL compatibility and your video card, please click here.
- Open GL 1.1 compatible video card (most modern NVidia, ATI, and Intel GPUs supported.)
- Drawing Tablet support (optional)
- Optimized for Dual-Core Processors (Sweet!)
- Minimum 1 GHz CPU recommended
- 1 GB of RAM or more recommended, depending on usage. When editing high resolution texture maps (e.g. 4000x4000), 2 GB of RAM or more is recommended for optimal performance.
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