You will be amazed to discover that with Blacksmith3D you can now paint across UV seams as if they didn't exist! 3D painting feature is extremely powerful, and allows you to paint textures paint textures directly onto 3D objects instead of going back and forth between your 2D paint and 3D modeling applications.
Blacksmith3D allows you to auto UV map virtually any object with a click of a single button! Instantly set up any object for painting and texturing.
This automated feature allows you to save hours, if not days, of your valuable time. Nevertheless, you are still free to use conventional UV Mapping techniques should your project require it.
Painting With Ultra High Resolution Photos
Clone Brush
As soon as you use this tool, you will immediately fall in love with how simple it is to use it! Simply drop your reference image into your scene & start cloning! You will be amazed with the results. You can clone anything that is visible in the viewport, even clone features off of other textured objects! Blacksmith3D Clone Tool takes your projects even further by letting you do more in less time.
We are so proud of
Blacksmith3D-Paint 3.2, that we decided to make a very useful
freeware version so as many people can start using it as possible.
Import 3D models, paint, save your projects and export your maps.
Of course, if you require more power, then you can upgrade to
Blacksmith3D-Paint 3.2.
Additional Painting Features
Symmetric painting- Duplicate paint strokes on both sides of the object (user defined axis of symmetry).
Advanced brush texture wrapping/tiling- Use the viewport plane, fixed plane, cylindrical or spherical mapping to determine how the brush textures will applied.
Map Channels- Paint on Color, Bump, Transparency, Displacement, Ambient and Specular Mapping channels, separately or simultaneously!
and much, much more
Smudge and blur textures directly in the 3D viewport.
Smudge & Blur
Touch up your textures in 3D with Smudge & Blur, ensure smooth textures by painting right across UV seams. Use the multiple "Type" settings available with the 'touch-up' brush offering you more control over your end result.
On the spot color adjustments directly in the 3D viewport.
Color Adjustments (Hue, Saturation, etc.)
Use these convenient tools to enhance the depth and details of your textures. Adjust the hue, saturation, lightness, etc.