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Top Ten Features of Blacksmith3D-Paint 3.0
  1. Paint directly onto 3D objects. No more switching between your 3D application and your 2D paint program.
  2. Uses standard OBJ and Image files so it is easy to integrate with just about ANY 3D application (Max, Maya, Lightwave, Poser, etc.).
  3. 'One Button' auto-UV mapping for any object*.
  4. Paint across UV seams like they were not even there! The results are so smooth and continious, the seam is undetectable until you zoom in really close.
  5. Smooth continuous brush strokes regardless of the object or map(s) resolution.
  6. Powerful touch-up brush with blur, smudge, lighten, darken and a more options. You can even blur across UV seams to make them completely undetectable, even when viewed up close.
  7. 'Feels' like a 2D paint application. Familiar 2D like navigation tools (hand, magnifying glass, etc.)
  8. Pressure sensitive drawing tablet support.
  9. Geometric drawing tools such as Connected Line, Rectangle, Ellipse and Polygon . Draw a straight line across the object and it will actually be straight, unlike the warping that can occur when painting with a 2D application.
  10. Custom shaped brush tips (round, square, slash, natural, etc.). You can even create your own brush tips in a 2D paint application.
More Features
  • Optimized performance for dual core processors. Uses both processors to paint as quickly and smoothly as possible.
  • Macintosh version optimized for both Intel and PowerPC processors.
  • Expandable texture library built in. Start off with our textures and bring in your own.
  • Powerful Fade By Angle feature allows you to quickly create textures that look good from all sides.
  • Powerful culling options include Per Pixel, Per Vertex and backface.
  • Paint Color, Bump, Transparency, Displacement, Specular and Ambient maps. Render inside Blacksmith3D-Paint to see the result without having to switch back and forth to your 3D application.
  • Works on more systems then ever before. Previously painting was done through OpenGL on your video card, and some systems did not properly support this. Now, OpenGL is only used for display purposes. All painting operations are now done in software, resulting in a more powerful, flexible and surprisingly faster back end. Some systems may sill have OpenGL compatibility issues. Testing the demo or freeware version is the best way to see if it's compatible with your system.

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Paint in 3D objects as easily as 2D


Example workflow intergrating Blacksmith3D-Paint.


One button Auto-UV mapping and texture setup.

 

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