Top Ten Features of Blacksmith3D-Paint 3.0
- Paint directly onto 3D objects. No more switching between
your 3D application and your 2D paint program.
- Uses standard OBJ and Image files so it is easy to integrate with just about
ANY 3D application (Max, Maya, Lightwave, Poser, etc.).
- 'One Button' auto-UV mapping for
any object*.
- Paint across UV seams like they
were not even there! The results are so smooth and continious, the seam is
undetectable until you zoom in really close.
- Smooth continuous brush strokes
regardless of the object or map(s) resolution.
- Powerful touch-up brush with blur,
smudge, lighten, darken and a more options. You can even blur across UV
seams to make them completely undetectable, even when viewed up
close.
- 'Feels' like a 2D paint
application. Familiar 2D like navigation tools (hand, magnifying
glass, etc.)
- Pressure sensitive drawing tablet
support.
- Geometric drawing tools such as
Connected Line, Rectangle, Ellipse and Polygon . Draw a straight
line across the object and it will actually be straight, unlike the
warping that can occur when painting with a 2D application.
- Custom shaped brush tips (round,
square, slash, natural, etc.). You can even create your own brush
tips in a 2D paint application.
More Features
- Optimized performance for dual core processors. Uses both processors
to paint as quickly and smoothly as possible.
- Macintosh version optimized for both Intel and PowerPC processors.
- Expandable texture library built
in. Start off with our textures and bring in your own.
- Powerful Fade By Angle feature allows you to quickly
create textures that look good from all sides.
- Powerful culling options include Per Pixel, Per Vertex and backface.
- Paint Color, Bump, Transparency, Displacement, Specular and Ambient maps. Render inside Blacksmith3D-Paint to
see the result without having to switch back and forth to your 3D application.
- Works on more systems then ever before. Previously painting was done through OpenGL
on your video card, and some systems did not properly support this. Now, OpenGL is only used
for display purposes. All painting operations are now done in software, resulting in a more powerful, flexible and surprisingly faster
back end. Some systems may sill have OpenGL compatibility issues. Testing the demo or freeware version is
the best way to see if it's compatible with your system.
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Paint in 3D objects as easily as 2D

Example workflow intergrating Blacksmith3D-Paint.

One button Auto-UV mapping and texture setup.
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