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- Create New Morph -

  • Click on the Morph tab
  • Click on the Manager Tab
  • Right click (or CTRL-Left Click) on the Morphs folder and choose Create New Morph.... Alternatively, you can access the same menu via Edit->Morphs...
  • Choose a unique name for the morph and click Ok
  • Notice the new morph target in the Manager, and notice the red box beside it. That red box indicates that it is the Current morph, and all deformations will affect it (unless the Model tab is active, in which case the base vertices will be deformed)
  • You may now deform this morph target as shown in Basic Morphing

More Examples...



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