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These tutorials are under construction and may be incomplete or contain errors.
If you notice any errors (e.g. spelling, grammar, factual, etc.), please contact
us and we'll fix them ASAP.
Using the Morph Manager
If you intend on making a single morph target for an object, you may not need
to ever look at the morph manager. However, if you would like to create several
morphs which work together, then getting familiar with the Morph Manager
is essential.
By default, the Mix Morphs option is enabled. This means that you can have
multiple morphs being used together with variable strengths. Depending on the nature
of each morph, they may or may not blend nicely together.
In this tutorial, we will create a few different morphs and manipulate them in the
morph manager. Emphasis will not be placed on the actual morph creation. For information
on basic morph creation please read this tutorial first.
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Intermediate Tutorials
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Step 1. Using our default guy, let's make a simple nose morph.
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Step 2. Now, let's take a look in the Morph Manager. Click on
the Manager tab, then click on the + sign next to Morph Targets.
See the red square next to Default Morph, well that means that is our current
morph target.
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Step 3. Now, let's rename the default morph to Big Nose. Click on
the morph so it becomes highlighted, then right click (CTRL-Click on the Mac)
and select Rename.
Please note that if you are using a drawing tablet, a one button mouse, or
for any reason that makes right clicking difficult,
you can access the same menu from the Morph menu in the title bar.
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Step 4. Enter in the name Big Nose and click OK.
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Step 5. To keep things organized, let's make a custom group for our new morphs.
Select Create New Group from the Morph menu, then right click on
the newly created morph and rename it to My Group.
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Step 6. Drag and drop the Big Nose morph into the new group.
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Step 7. Now, let's create a new morph for the ears. In the Morph
menu, click on Create New Morph then rename it Pointy Ears.
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Step 8. Making sure that Pointy Ears is our current morph,
derform the ears. Please see the basic morphing
tutorial for the general procedure.
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